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#14813 - 06/23/03 12:54 AM Game Developing
Ntd Offline
Member

Registered: 01/21/03
Posts: 217
Loc: Melbourne, Victoria, Australia
Howdy,

I am currently studying. I am in year 11 so I have one more year to go till I finish high school. I am really into games (especially cs, raven shield, or any shoot em up that has realism) however I am faced with a dilemma. I do not know what subjects to do in university (a university is a college in Australia for all you Americans :p ). And I am into coding. Plz help!

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#14814 - 06/23/03 03:57 AM Re: Game Developing
UndeadBob Offline
Junior Member

Registered: 06/11/02
Posts: 62
Loc: UK
i'm going to university next year and i'm going to study software engineering and in the the second year i can do visualisation (i think it is called that) which is stuff like 3d models, animations etc. that i can incorporate in what i do.
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#14815 - 06/23/03 10:48 AM Re: Game Developing
Gremelin Offline

Community Owner
*****

Registered: 02/28/02
Posts: 7192
Loc: Portland, OR; USA
It may be a little off to the side, but look into some AutoCad classes, it may be a little pricy but it'll make you learn a lot about positioning and design...
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#14816 - 06/23/03 11:49 AM Re: Game Developing
Ice Offline
UGN News Staff

Registered: 11/29/02
Posts: 1146
Loc: Canada
there was a recent article on wired hmm or something like that baby the Register that the makers of well respected games such as doom, quake etc will be teaching classes in a certain Univeristy in America.

Prb is that ur in Australia, this is in America
_________________________
Good artists copy, great artists
steal.

-Picasso

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#14817 - 06/24/03 06:47 AM Re: Game Developing
hKzKnight Offline
Member

Registered: 03/12/02
Posts: 626
Loc: LAN
I work in the game development industries. The thing about game development is there are so many kinds of things you can do when making a game, not everyone is some programmer or 3d modeller. A lot of people who made a company, like those who made your favorite game has a degree in biz or something. I started at a young age and did a lot of work with textures at first, skinning, map textures... Then I stepped to modeling, mapping, sound engineer etc. Programmers are very important, they have prob the most work. I don't program. I'm in the research and development department. The thing about game development is you can have studied whatever you wanted in college and what matters the most about getting into a company is experince, the more experince you have had with MODS and small games the better. Take care, i'll be back in a few weeks.
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"The ghost... Was never there and you'll never see me"

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#14818 - 06/24/03 08:35 AM Re: Game Developing
Reaper Offline
Junior Member

Registered: 04/07/03
Posts: 23
Hows the pay as a game developer? This is my only concern entering this career...

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#14819 - 06/24/03 10:09 AM Re: Game Developing
pergesu Offline
UGN Elite Poster

Registered: 03/14/02
Posts: 1136
Loc: Pimpin the Colorizzle
If you get to eat enough food to stay alive, and write games for a living, then I think you've got it made

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#14820 - 06/24/03 10:23 AM Re: Game Developing
Ice Offline
UGN News Staff

Registered: 11/29/02
Posts: 1146
Loc: Canada
The gaming industry is a growing one. More games and companies come out every year. It will be pretty hard to get hired for one that u can make a lot of money like Sierra, Westwood, Codemasters, Blizzard etc..
_________________________
Good artists copy, great artists
steal.

-Picasso

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#14821 - 06/24/03 01:49 PM Re: Game Developing
BackSlash Offline
UGN's Resident Homo

Registered: 03/16/02
Posts: 599
Loc: TN
ntd, the majority of colleges here in america call themselves universities.
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#14822 - 06/30/03 05:45 AM Re: Game Developing
hKzKnight Offline
Member

Registered: 03/12/02
Posts: 626
Loc: LAN
Game Developing isn't the best paying job, yet it can be very rewarding or make good pay pending on how your sales were and where you work. If you worked for VALVE, Id, Activision, Rockstar etc, surely you would make some serious cash. You worked for a smaller company even if their game(s) sold real well they don't the greatest money. Anyway l8rz be back in 2 weeks.
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-hKzKnight
"The ghost... Was never there and you'll never see me"

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#14823 - 06/30/03 12:02 PM Re: Game Developing
jonconley Offline
UGN Super Poster

Registered: 10/08/02
Posts: 955
Loc: Merrill, IA, USA

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#14824 - 07/01/03 08:17 AM Re: Game Developing
Cold Sunn Offline
UGN GFX Whore

Registered: 03/03/02
Posts: 574
Loc: us
They talked about getting into the gaming industry on Extended Play a few times. Some people on there said a good way to get in is to write a game (like you would a movie) and have it with you. Or, make a good mod or your own little game. Nothing big, just something that shows your skills.

They also said you could go in as a tester, entry level. That sounded great until I read Porkfry\'s article on being a game tester.

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#14825 - 07/05/03 01:21 PM Re: Game Developing
BackSlash Offline
UGN's Resident Homo

Registered: 03/16/02
Posts: 599
Loc: TN
jon, fullsail looked pretty cool, i had fun chatting with their representative.
_________________________
"It's better to burn out, than to fade away."

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#14826 - 07/05/03 03:35 PM Re: Game Developing
Crime Offline
UGN Super Poster

Registered: 03/01/02
Posts: 505
Loc: Tartarus
day 1 studios are looking some help...


"Day1 Studios, the makers of MechAssault for the Xbox, is looking for Software Engineers and Game Designers to work in its Hunt Valley, Maryland studio. While no specific projects or platforms were revealed, there would be a heavy emphasis on having some concrete knowledge developing games or content for console systems."


http://www.day1studios.com/jobs4.htm

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#14827 - 07/10/03 12:04 AM Re: Game Developing
Crime Offline
UGN Super Poster

Registered: 03/01/02
Posts: 505
Loc: Tartarus
"WXP, best known as the developer behind Fellowship of the Ring for the Xbox, are looking for talented 3D artists, Game Designers, and Game Programmers to join the company in Seattle, Washington. The company's next project has not yet been announced, but WXP continues to be involved in Xbox (and beyond) development"

more info HERE

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